Random Enumerator<T> Class
Iterates over the items of a collection in a random manner.
Every member of the collection is used exactly once.
Definition
Namespace: Extreme.Mathematics.Random
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
C#
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
public class RandomEnumerator<T> : IEnumerator<T>,
IEnumerator, IDisposable
- Inheritance
- Object → RandomEnumerator<T>
- Implements
- IEnumerator<T>, IEnumerator, IDisposable
Type Parameters
- T
Constructors
Random | Constructs a new RandomEnumerator<T> object. |
Random | Constructs a new RandomEnumerator<T> object. |
Properties
Current | Gets the current value of the enumerator. |
Methods
Dispose | Releases all resources used by the RandomEnumerator<T> |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
Move | Advances the enumerator. |
Reset | Resets the enumerator. |
ToString | Returns a string that represents the current object. (Inherited from Object) |