Basic Integration in C# QuickStart Sample

Illustrates the basic numerical integration classes in C#.

View this sample in: Visual Basic F# IronPython

using System;

// The numerical integration classes reside in the
// Extreme.Mathematics.Calculus namespace.
using Extreme.Mathematics.Calculus;
// Function delegates reside in the Extreme.Mathematics
// namespace.
using Extreme.Mathematics;

namespace Extreme.Numerics.QuickStart.CSharp
{
    /// <summary>
    /// Illustrates the basic use of the numerical integration
    /// classes in the Extreme.Mathematics.Calculus namespace of Extreme Numerics.NET.
    /// </summary>
    class BasicIntegration
    {
        static void Main(string[] args)
        {
            // The license is verified at runtime. We're using
            // a demo license here. For more information, see
            // https://numerics.net/trial-key
            Extreme.License.Verify("Demo license");
if 

            // Numerical integration algorithms fall into two
            // main categories: adaptive and non-adaptive.
            // This QuickStart Sample illustrates the use of
            // the non-adaptive numerical integrators.
            //
            // All numerical integration classes derive from
            // NumericalIntegrator. This abstract base class
            // defines properties and methods that are shared
            // by all numerical integration classes.

            //
            // The integrand
            //

            // The function we are integrating must be
            // provided as a Func<double, double>. For more
            // information about this delegate, see the
            // FunctionDelegates QuickStart sample.
            Func<double, double> f = Math.Sin;

            // Variable to hold the result:
            double result;
            
            //
            // SimpsonIntegrator
            // 

            // The simplest numerical integration algorithm
            // is Simpson's rule. 
            SimpsonIntegrator simpson = new SimpsonIntegrator();
            // You can set the relative or absolute tolerance
            // to which to evaluate the integral.
            simpson.RelativeTolerance = 1e-5;
            // You can select the type of tolerance using the
            // ConvergenceCriterion property:
            simpson.ConvergenceCriterion =
                ConvergenceCriterion.WithinRelativeTolerance;
if 
else
            // The Integrate method performs the actual 
            // integration:
            result = simpson.Integrate(f, 0, 2);

            Console.WriteLine("sin(x) on [0,2]");
            Console.WriteLine("Simpson integrator:");
            // The result is also available in the Result 
            // property:
            Console.WriteLine("  Value: {0}", simpson.Result);
            // To see whether the algorithm ended normally,
            // inspect the Status property:
            Console.WriteLine("  Status: {0}", simpson.Status);
            // You can find out the estimated error of the result
            // through the EstimatedError property:
            Console.WriteLine("  Estimated error: {0}", simpson.EstimatedError);
            // The number of iterations to achieve the result
            // is available through the IterationsNeeded property.
            Console.WriteLine("  Iterations: {0}", simpson.IterationsNeeded);
            // The number of function evaluations is available 
            // through the EvaluationsNeeded property.
            Console.WriteLine("  Function evaluations: {0}", simpson.EvaluationsNeeded);

            //
            // Gauss-Kronrod Integration
            //

            // Gauss-Kronrod integrators also use a fixed point 
            // scheme, but with certain optimizations in the 
            // choice of points where the integrand is evaluated.

            // The NonAdaptiveGaussKronrodIntegrator uses a
            // succession of 10, 21, 43, and 87 point rules
            // to approximate the integral.
            NonAdaptiveGaussKronrodIntegrator nagk =
                new NonAdaptiveGaussKronrodIntegrator();
            nagk.Integrate(Math.Sin, 0, 2);
            Console.WriteLine("Non-adaptive Gauss-Kronrod rule:");
            Console.WriteLine("  Value: {0}", nagk.Result);
            Console.WriteLine("  Status: {0}", nagk.Status);
            Console.WriteLine("  Estimated error: {0}", nagk.EstimatedError);
            Console.WriteLine("  Iterations: {0}", nagk.IterationsNeeded);
            Console.WriteLine("  Function evaluations: {0}", nagk.EvaluationsNeeded);
            
            //
            // Romberg Integration
            //

            // Romberg integration combines Simpson's Rule
            // with a scheme to accelerate convergence.
            // This algorithm is useful for smooth integrands.
            RombergIntegrator romberg = new RombergIntegrator();
            result = romberg.Integrate(Math.Sin, 0, 2);
            Console.WriteLine("Romberg integration:");
            Console.WriteLine("  Value: {0}", romberg.Result);
            Console.WriteLine("  Status: {0}", romberg.Status);
            Console.WriteLine("  Estimated error: {0}", romberg.EstimatedError);
            Console.WriteLine("  Iterations: {0}", romberg.IterationsNeeded);
            Console.WriteLine("  Function evaluations: {0}", romberg.EvaluationsNeeded);
            
            // However, it breaks down if the integration
            // algorithm contains singularities or 
            // discontinuities.
            //
            // The AdaptiveIntegrator can handle this type
            // of integrand, and many other difficult cases.
            // See the AdvancedIntegration QuickStart sample
            // for details.
            result = romberg.Integrate(x => x <= 0.0 ? 0.0 : Math.Pow(x,-0.9) * Math.Log(1/x), 
                0.0, 1.0);
            Console.WriteLine("Romberg on hard integrand:");
            Console.WriteLine("  Value: {0}", romberg.Result);
            Console.WriteLine("  Actual value: 100");
            Console.WriteLine("  Status: {0}", romberg.Status);
            Console.WriteLine("  Estimated error: {0}", romberg.EstimatedError);
            Console.WriteLine("  Iterations: {0}", romberg.IterationsNeeded);
            Console.WriteLine("  Function evaluations: {0}", romberg.EvaluationsNeeded);

            Console.Write("Press Enter key to exit...");
            Console.ReadLine();
        }

        /// <summary>
        /// Function that will cause difficulties to the
        /// simplistic integration algorithms.
        /// </summary>
        private static double HardIntegrand(double x)
        {
            // This is put in because some integration rules
            // evaluate the function at x=0.
            if (x <= 0)
                return 0;
            return Math.Pow(x,-0.9) * Math.Log(1/x);
        }
    }
}