Quad.Epsilon Field
Gets the machine precision quadruple precision floating-point numbers.
Definition
Namespace: Extreme.Mathematics
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
C#
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
public static readonly Quad Epsilon
Field Value
QuadRemarks
This number is equal to the smallest number that, when added to 1, produces a value different from one using the current working precision. This value is commonly used in convergence criteria for iterative algorithms.