Quad.Epsilon Field

Gets the machine precision quadruple precision floating-point numbers.

Definition

Namespace: Extreme.Mathematics
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
C#
public static readonly Quad Epsilon

Field Value

Quad

Remarks

This number is equal to the smallest number that, when added to 1, produces a value different from one using the current working precision. This value is commonly used in convergence criteria for iterative algorithms.

See Also