Vector.Create Random Method
Definition
Namespace: Extreme.Mathematics
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
Assembly: Extreme.Numerics (in Extreme.Numerics.dll) Version: 8.1.23
Overload List
Create | Constructs a new vector with uniform random numbers between 0 and 1. |
Create | Constructs a new vector with uniform random numbers between 0 and 1. |
CreateRandom(Int32, ArrayMutability)
Constructs a new vector with uniform random numbers between 0 and 1.
public static DenseVector<double> CreateRandom(
int length,
ArrayMutability mutability = ArrayMutability.Immutable
)
Parameters
- length Int32
- The length of the vector.
- mutability ArrayMutability (Optional)
- Specifies how the vector's values may be changed. The default is mutable values.
Return Value
DenseVector<Double>A DenseVector<T>.
CreateRandom(Int32, Random, ArrayMutability)
Constructs a new vector with uniform random numbers between 0 and 1.
public static DenseVector<double> CreateRandom(
int length,
Random random,
ArrayMutability mutability = ArrayMutability.Immutable
)
Parameters
- length Int32
- The length of the vector.
- random Random
- The random number generator to use.
- mutability ArrayMutability (Optional)
- Specifies how the vector's values may be changed. The default is mutable values.
Return Value
DenseVector<Double>A DenseVector<T>.