Counter Based Generator 64<TEngine> Methods
Methods
| Advance | Advances the RNG state by the specified number of outputs. |
| Advance | Advances the counter by the specified number of blocks. |
| Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType) |
| Fill( | Fills the specified span with random double-precision floating-point numbers. |
| Fill( | Fills the specified span with random single-precision floating-point numbers. |
| Fill( | Fills the specified span with random 32-bit unsigned integers. |
| Fill( | Fills the specified span with random 64-bit unsigned integers. |
| Get | Copies the current counter into the provided destination span. |
| Get | Returns the hash code for this instance. (Inherited from ValueType) |
| Get | Copies the current key into the provided destination span. |
| Get | Gets the Type of the current instance. (Inherited from Object) |
| Load | Loads the engine's state from the source span in a stable little-endian format. |
| Next | Fills the specified span with random bytes in little-endian order. |
| Next | Generates the next double-precision floating-point number. |
| Next | Generates the next single-precision floating-point number. |
| Next | Generates the next 32-bit unsigned integer. |
| Next | Generates the next 64-bit unsigned integer. |
| Reset | Resets the counter to all zeros. |
| Save | Saves the engine's state to the destination span in a stable little-endian format. |
| Set | Sets the counter to the specified value. |
| Set | Sets the key to the specified value. |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType) |