Ran Lux 24 Class
Represents a RanLux pseudo-random number generator
Definition
Namespace: Numerics.NET.Random
Assembly: Numerics.NET (in Numerics.NET.dll) Version: 10.3.0
C#
Assembly: Numerics.NET (in Numerics.NET.dll) Version: 10.3.0
public class RanLux24 : RandomRemarks
Use the RanLux class to represent a pseudo-random number generator based on M. Luescher's second generation version of the RANLUX random number generator.
The RanLux generator produces random blocks of 24 bits. It has a period of over 10166.
RanLux can be used in place of the Random class to obtain pseudo-random numbers of a higher quality.
References:
- M. Leuscher, "A portable high-quality random number random for lattice field theory calculations", Computer Physics Communications, 79 (1994) 100-110.
- F. James, "RANLUX: A Fortran implementation of the high-quality pseudo-random number generator of Leuscher", Computer Physics Communications, 79 (1994) 111-114.
Note: This generator is provided for legacy compatibility and historical reproducibility. For new applications, consider using modern generators like Pcg64 or Xoshiro256StarStar.
Constructors
| Ran | Constructs a new RanLux random number generator using the default seed and luxury level. |
| Ran | Constructs a new RanLux random number generator using the specified seed and the default luxury level. |
| Ran | Constructs a new RanLux random number generator using the default seed and the specified luxury level. |
| Ran | Constructs a new RanLux random number generator using the specified seed and custom luxury level. |
Properties
| Luxury | Gets the luxury level for the random number generator. |
Methods
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| Get | Serves as the default hash function. (Inherited from Object) |
| Get | Creates a string filled with random hexadecimal characters. (Inherited from Random) |
| Get | Fills a buffer with random hexadecimal characters. (Inherited from Random) |
| Get | Creates an array populated with items chosen at random from the provided set of choices. (Inherited from Random) |
| Get | Creates an array populated with items chosen at random from the provided set of choices. (Inherited from Random) |
| Get | Fills the elements of a specified span with items chosen at random from the provided set of choices. (Inherited from Random) |
| Get | Creates a string populated with characters chosen at random from choices. (Inherited from Random) |
| Get | Gets the Type of the current instance. (Inherited from Object) |
| Memberwise | Creates a shallow copy of the current Object. (Inherited from Object) |
| Next() | Returns a non-negative random integer. (Overrides Random.Next()) |
| Next( | Returns a non-negative random integer that is less than the specified maximum. (Inherited from Random) |
| Next( | Returns a random integer that is within a specified range. (Overrides Random.Next(Int32, Int32)) |
| Next | Fills the elements of a specified array of bytes with random numbers. (Inherited from Random) |
| Next | Fills the elements of a specified span of bytes with random numbers. (Overrides Random.NextBytes(Span<Byte>)) |
| Next | Returns a random floating-point number that is greater than or equal to 0.0, and less than 1.0. (Inherited from Random) |
| Next | Returns a non-negative random integer. (Inherited from Random) |
| Next | Returns a non-negative random integer that is less than the specified maximum. (Inherited from Random) |
| Next | Returns a random integer that is within a specified range. (Inherited from Random) |
| Next | Returns a random floating-point number that is greater than or equal to 0.0, and less than 1.0. (Overrides Random.NextSingle()) |
| Restart() |
Restarts the random number generator using the original seed.
|
| Restart( |
Restarts the random number generator using the specified seed.
|
| Sample | Returns a random floating-point number between 0.0 and 1.0. (Overrides Random.Sample()) |
| Shuffle<T>(T[]) | Performs an in-place shuffle of an array. (Inherited from Random) |
| Shuffle<T>(Span<T>) | Performs an in-place shuffle of a span. (Inherited from Random) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
Extension Methods
| AsRandom |
Converts a Random to a random source.
(Defined by RandomInteropExtensions) |
| Correlated |
Generates a series of random variables with the specified correlation matrix.
(Defined by RandomSamplingExtensions) |
| Fill |
Fills a Double array with random numbers.
(Defined by RandomExtensions) |
| Fill |
Fills an Int32 array with random numbers.
(Defined by RandomExtensions) |
| Fill |
Fills a span with random samples from the specified continuous distribution.
(Defined by RandomSamplingExtensions) |
| Fill |
Fills a span with random samples from the specified discrete distribution.
(Defined by RandomSamplingExtensions) |
| Fill |
Fills a vector with random samples from the specified continuous distribution.
(Defined by RandomSamplingExtensions) |
| Fill |
Fills a Double array with random numbers.
(Defined by RandomExtensions) |
| Fill |
Fills an Int32 array with random numbers.
(Defined by RandomExtensions) |
| Fill |
Fills part of an array with random samples from the specified continuous distribution.
(Defined by RandomExtensions) |
| Fill |
Fills part of an array with random samples from the specified discrete distribution.
(Defined by RandomExtensions) |
| Fill |
Fills a list with normal random numbers with zero mean and unit
standard deviation.
(Defined by RandomExtensions) |
| Fill |
Fills a list with normal random numbers with zero mean and unit
standard deviation.
(Defined by RandomExtensions) |
| Fill |
Populates the specified span with numbers chosen at random
between 0 and the provided count without replacement.
(Defined by RandomExtensions) |
| Get |
Creates an array populated with items chosen at random
from the provided set of choices without replacement.
(Defined by RandomExtensions) |
| Get |
Populates the specified span with items chosen at random
from the provided set of choices without replacement.
(Defined by RandomExtensions) |
| Get |
Creates an array populated with items chosen at random
from the provided set of choices without replacement.
(Defined by RandomExtensions) |
| Next |
Generates a random sample from the specified discrete distribution.
(Defined by RandomSamplingExtensions) |
| Next |
Generates an array of random samples from the specified continuous distribution.
(Defined by RandomSamplingExtensions) |
| Next |
Generates an array of random samples from the specified discrete distribution.
(Defined by RandomSamplingExtensions) |
| Next |
Generates a random sample from the specified continuous distribution.
(Defined by RandomSamplingExtensions) |
| Next |
Returns a random 64-bit integer.
(Defined by RandomExtensions) |
| Next |
Returns a random unsigned integer less than the specified value.
(Defined by RandomExtensions) |
| Next |
Returns a random 64-bit integer.
(Defined by RandomExtensions) |
| Next |
Returns a non-negative random integer that is less than the specified maximum.
(Defined by RandomExtensions) |
| Try |
Attempts to unwrap a Random to recover the underlying
random source.
(Defined by RandomInteropExtensions) |
| Try |
Attempts to unwrap a Random to recover the underlying
random source with the exact specified type.
(Defined by RandomInteropExtensions) |