Shuffler Class

Contains methods for shuffling (randomizing) the members of a collection.

Definition

Namespace: Numerics.NET.Random
Assembly: Numerics.NET (in Numerics.NET.dll) Version: 9.0.0
C#
public static class Shuffler
Inheritance
Object  →  Shuffler

Remarks

Use the Shuffler class to shuffle the elements of a collection into a random order. This class has one static method, [o:Shuffle], which is overloaded. The first parameter is an ICollection object. The optional second argument is the random number generator used to randomize the elements.

You can enumerate elements of a collection directly using the RandomEnumerator<T> class.

Methods

Shuffle<T>(IList<T>) Puts the members of a collection in random order.
Shuffle<T>(T[]) Puts the members of an array in random order.
Shuffle<T>(Span<T>) Puts the elements of a span in random order.
Shuffle<T>(IList<T>, Random) Puts the members of a collection in a random order.
Shuffle<T>(T[], Random) Puts the members of an array in a random order.
Shuffle<T>(Span<T>, Random) Puts the elements of a span in a random order.
Shuffle<T>(IList<T>, Int32, Int32, Random) Puts the members of a collection in a random order.
Shuffle<T>(T[], Int32, Int32, Random) Puts the members of an array in a random order.

See Also